![]() IIRC, that radius is 600, but I don't have sources for that. This unit can be in a defined radius of the hero. "commands" (it is not defined in the page) - I think this means that the hero is actively engaged in combat along with unit in question. That is why you creep with just one hero if heroes are of different levels. This is worse than if only the lower leveled one of them got the experience (100*70% = 70 vs. ![]() Hence, if you are supposed to get 100 exp, which is to be shared between 2 heroes of level 2 and 3, they will receive 50*70% = 35 and 50*62% = 31, respectively. When getting experience from a creep, the hero only gets a percentage of the XP that he would have received had the hostile unit not been a creep, depending on the hero's level. If no hero "commands" the unit that makes the kill, then all heroes share the XP. This category has the following 6 subcategories, out of 6 total.Including 3 years in Korea for SC2 (GSL) and 2 years in Los. When a unit enters the vicinity of the building, an arrow usually appears over its head. Any unit that comes within close range of a neutral building can use it. factions will have a new unit to play with. These neutral buildings can be used by any race. They are designated on the minimap as tiny golden houses. If multiple heroes are commanding a unit that makes a kill, then the XP is split evenly. Professional Esports Commentator since 2010 (WarCraft 3, StarCraft 2, Heroes of the Storm). Neutral buildings appear at strategic locations on every map in Warcraft III. If you have multiple heroes, a hero gains experience when he or any unit under his "command" kills a hostile unit.If you have only one hero, he gains experience for creeps killed no matter where he is on the map.
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